#nature doesn't always know best and all that
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hansoeii · 2 days ago
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Hullo! I’ve been watching a bunch of your Timelapses and I was wondering how do you always come up with the colours for your pieces? They’re always so cohesive and pleasing to look at (I almost exclusively work in greyscale so if I’m using colour it’s always a lucky guess and it never looks quite right)
Hey there!
I have to be honest that most of the time I don't actually know what I'm doing and that I have no idea how most of my pieces are gonna turn out. My work process is usually based on "Fuck around and find out", haha. I'm happy to know that it apparently doesn't come across that way, though.
A lot of it comes very naturally to me simply because I've been drawing non-stop for so long, but I can give you some small tips that really help me:
1. Have as many references as possible!
Here's what my reference sheet looked like for the Jayvik piece:
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It helped me a lot to understand the overall color scheme I wanted to convey. Lots of very cold tones, pinks and very light blues and greens. These colours sorround Jayce and Viktor throughout all of season 2 and I wanted to keep them, especially since in my piece they are lying in the glowing hexcore.
Don't shy away from using references, get as many as you possibly can! Look at other poeple's art too and try to understand how they work with colours.
2. Work with complementary colours!
Since I paint a lot of romantic illustrations I want them to look pleasing and comforting, which I can accomplish by using complementary colours! You see this a lot with couples that are blue and red coded, for example. And I wanted to do the same thing in the Jayvik piece! For that I used the highlights in their hair!
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Viktor's highlights are a soft pink hue.
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While Jayce's are a soft blue hue.
The colour wheel works perfect for figuring out if two colors compliment each other because they are literally right across from one another!
3. It doesn't have to be true to life.
Pretty self-explanatory, but I thought I'd add it in here anyways. It's important to understand how colour and light works, but you don't always have to follow the rules. Does the rim light look cool but it makes zero sense? Who cares! Keep the cool rim light! Just have fun and fuck around.
4. A little trick to make your life easier!
I'm not excatly the best at colour theory, I still struggle with it quite a bit, but here's a little trick I like to use from time to time:
If you want all your colours to look coherent, take one specific color as your flat colour. Choose a hue that you would like your piece to have. Like this:
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Now you choose whatever colours your characters have and paint them in. For example, here are the skin colours I chose for Jayce and Viktor:
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Looks off, right? These colours don't fit the overall piece at all. So what do we do?
Turn down the opacity! It's that easy, wahoo!
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I went from 100 Opacity to 72 for this specific illustration. And look at that!
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It's so much nicer already! Now you know what colours to use as your actual flats! Just repeat this with every other part of your illustration and you'll have a great starting point. :)
I really hope this was helpful! I'm not an actual teacher and I don't have a proper illustration degree, so some things might not be completely accurate, but I thought I'd try my hand at this anyways!
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dustysalmon · 1 day ago
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Steb x Reader Headcanons
Warnings: nsfw (below the cut)
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Being a paramedic, Steb's protective instincts always kick in, even at home. He's hyper-aware of potential hazards and is often worried you will get hurt. He is always happy when you ask him to teach you some first-aid stuff
While Steb perfectly understands you, he cannot communicate verbally. He uses sign language, and truly appreciates the fact that you learnt it to understand him, even though you believe that is the least you could do
Because of the way he communicates, Steb is very sensitive to physical contact, and he can read expressions and body reactions extremely well. He adores holding hands with you, or simply brushing his fingertips against your skin (he very much enjoys the way you tremble under his touch whenever he does it)
Steb expresses love through acts of service. He loves cooking for you, especially seafood. He often does the fishing himself, picking the very best ingredients for you
Steb is definitely more on the introvert side, very calm, but also very attentive to the people around him. He is quite discreet and gets a little anxious in very noisy or crowded spaces
If you're comfortable with water, he WILL take you swimming whenever he can. His favourite thing is having you climb on his back while he swims as fast as possible
He absolutely cannot dance but always finds himself moving to the beat due to feeling the sound vibrations very strongly, he also just loves music in general. And he does have a playful side, doing extra awkward moves to make you laugh. He loves your laugh
Now about that fish stick...
Because he can't tell you what he wants, he likes to guide your hands and movements. He himself is very deliberate and exploratory. His nipples are highly sensitive, and you've made him cum a few times just by licking and sucking on them
It gets extremely messy when he cums, you weren't prepared the first time. Buckets after buckets of hot sticky fluids. Needless to say the sheets were done for. Also, the gills under his eyes move when he orgasms, they do so until the aftershocks have passed. Sometimes they even keep moving in the afterglow if he came particularly hard, it always mesmerises you
Shower sex is a big thing for him, it gets him going like nothing else. He loves coming up behind you as you shower, he starts washing your back, but then his hands are all over you, your nipples, your chest, between your legs. There's something about your naked wet body that makes him go absolutely crazy. But he's aware shower sex it's not the best for your species, so you don't do it often.
Steb doesn't speak, but boy oh boy does he moan. And being hyper sensitive doesn't help. Whether you're teasing his nipples, sucking on his cock or fucking him, you're gonna hear him whine, groan and whimper. He gets a little embarrassed about it, but knowing how much you love it make him feel a little better
Steb's species have extremely sensitive genitals, especially the males. For that reason, his cock is normally tucked away in a genital pouch. It opens naturally with arousal to release his sex
Steb's cock is also equipped with small gills that are only here for one purpose: pleasuring his partner. And they do their job very well
Ever since Steb came into your life (literally and figuratively), you've stopped buying lube. His species produces a ridiculous amount of lubricant that is more than sufficient for the two of you
Steb loves giving you oral, loves seeing how much pleasure he can give you with his mouth alone. His tongue is much longer and stronger than a human's. He'll never forget your reaction the first time he plunged it deep inside you. He is not against receiving but he always gets scared about the idea of cumming in your mouth and basically drowning you
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flaetsbnort · 2 days ago
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It's a very common and very damaging mistake to think that the difference between "narrativist" RPGs and "simulationist" RPGs is that only the former has a story; or that the people playing the latter don't care about story. Dungeon Gal has been fighting bravely on this front for a very long time.
The difference, in my eyes, is one of focus. When you're playing a story-centric RPG, all the mechanics exist first and foremost to tell a story. And, in order to make this story-creation process simpler and easier and natural, it uses building blocks from well-worn genre clichés to achieve that. So story-centric RPGs aren't more likely to create a story, because we always create stories from stuff that happens to us, and even more so from play; they're not even more likely to create better stories. Rather, it's just easier to create stories, and to make sure that these stories follow a desired theme and vibe.
I really like that one way to categorize RPGs that calls this axis as simulationist X emulationist. I know that the "simulationist" term comes with bad baggage from the GNS days, but I think it's a useful descriptor for systems that care more about the physical properties of objects (how strong is your punch? how dextrous is your lockpicking? how much power does your spell call forth?). But I think using the term "emulationist" for narrative or story-centric RPGs is a good way to stress that the main difference about them is that they have tools to create a story along a pre-defined thematic axis, that is, their mechanics exist to emulate a kind of existing media; it's not that they have tools to create a story at all.
One example I can think of about this difference is character death. Most simulationist RPGs don't care about it much. It's entirely possible to create a character then die in two unlucky hits fighting a giant rat in the sewers. Conversely, in most emulationist RPGs, character death is difficult to come by. Apocalypse World is known to be a particularly cruel RPG, but look at its mechanics. It outright says that most (unarmored) NPCs die after taking 4 or 5 harm, but PC's harm clock has eight segments. Sure, a PC that takes 5 harm is actively dying - but an NPC in the same situation is dead and gone. And even if a PC is dying, there are four scars you can take to keep them in the game for longer. Players can of course accept their character's death earlier, but they don't have to.
Why does this happen? That's because, in most stories, you wouldn't kill a main character (and all player characters are main characters) in the first combat unless you were going for some sort of subversion, so there are many tools to make sure that bad rolls only change the direction of the story and to make sure that every player character gets to have at least some semblance of an arc. Simulationist RPGs don't care because they know that a pompous knight that shows up talking big about their quests and then dying to a sewer rat is hilarious and makes for a great story. And it's not that emulationist RPGs don't see it - it's that they don't want a story that doesn't fit the vibe their going for.
The best metaphor for me is an offroad car. If you care a lot about driving offroad, you'll get an offroad car, and it'll do the best job at it. But you buy a car that's not specially made for offroad, that doesn't mean you'll never be able to drive it out of the asphalt. It just means you'll have a bit of a harder time to do it. But you'll eventually get to the same destination just the same.
What are some examples of mechanics in games that advance the story?
I mean very few mechanics in TTRPGs don't advance the story. So, to provide few examples:
Attack and damage rolls (advance the plotline of "how this guy got fucking killed")
Skill checks (advance the plotline of "how that one asshole did a thing and succeeded/failed"
Gaining experience/other character advancement currency (advance the plotline of "how the character learned from their experiences and learned to shoot lighting")
Random encounter checks (advance the plotline of "look at all this fucking bullshit these idiots ran into while traveling from point A to point B")
Note: I've specifically chosen D&D centric examples because while D&D is the furthest thing from whatever the fuck "narrativist" is supposed to mean, simply by virtue of being a tabletop RPG the creation of an emergent narrative is an inevitable consequence, so if you're wont to look at TTRPGs in terms of "stories" technically all those things do advance the story.
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curtins · 2 days ago
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do you think toji and/or sukuna are into looksmaxxing. i need to know.
choso is probably near to tears just thinking about it - he's having a hard time adjusting to all these new trends anyways, wdym there's a whole section of it now?
i feel like gojo just flexes his "natural" looks, nanami doesn't even know he has them until someone comments on your post saying "you won/we're so back."
omg hellaurrr i really pulled out a notebook to jot these down (this isn't even a joke, my keyboard was messing with me but i was worried i'd forget to answer properly) but now i may transcribe my notes on jjk + looksmaxxing 😭 🤭 u always send me the funniest things
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gojo once found a wrinkle on his forehead and cancelled class for the day. now he sleeps with a cucumber and a jade roller. when he gets drunk, he claims that a kpop idol dm'ed him for advice on clear skin, never says who though (#liar) and in high school he used a self tanner once because suguru once likened him to an overgrown, pale musty mushroom. ended up with orange streaks everywhere. does pilates but will never admit it. wishes that in another life he was an influencer just so someone would send him pr packages because its nice to get presents in a box. definitely calls himself an icon.
geto thinks essential oils are a part of looksmaxxing so he feels better on the inside. literally floats around like a walking bottle of sandalwood and lavender. tried growing facial hair because he thought it would be great to accentuate his jawline, but someone called him a discount samurai and he had to cancel the cult meeting that day. thinks looksmaxxing isn't just physical but also a state of mind, so he carries around books like crime and punishment to look smart. thought that wearing glasses would make him look smarter and had a phase where he wore fake ones and not one person complimented them.
sukuna secretly has a stash of protein powder. it goes in everything, smoothies and sprinkled over raw meat. says that he doesn't give a flying fuck about these things, but used to read old, ancient scrolls about medieval skincare. got uraume to make him a scrub from red spider lilies and wondered why his skin was burning sooo bad afterwards. sharpens his nail with blades and claims its better than just normally clipping your nails, but he always ends up scratching himself bad. has a collection of sheet masks. has the best eyebrows of all time and knows this (gets them plucked). has an anonymous #hater tiktok account where he comments rude things under gojo's posts.
nanami. you are soooo right, he probably doesn't know or give a fuck about these things because he's actually employed. but hates the idea of a ten step skincare routine for he thinks that the best routine is simple: cleanser + moisturiser + sunscreen. believes in the power of a neutral toned wardrobe with clean, tailored silhouettes. but there are photos of him out there from when he was 18 years old, with black eyeliner on his waterline. shoots down everyone's ridiculous looksmaxxing attempts. jawline exercises? just chew your food properly. botox and fillers? try eight hours of sleep before reaching for the needles. want to post a glow up journey? well, just focus on yourself and move in silence. kind of gojo's biggest opp for all this, and being so clean and put together effortlessly...
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fanboy!Noah x idol!MC
"My personal hater" visual novel AU in which Noah is your most loyal fan.
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(art by me)
So imagine that you're a popular idol who got famous not so long ago. You've been working towards this goal of yours for quite a time before you were finally aknowleged by the masses. You're very grateful for that and now you're using this popularity by working even harder! You make music after music after clip after clip and so on...
Eventually you grow tired. It was a matter of time when this will happen and deep down you knew that will happen sooner or later... But it appeared in such a problematic time. Live concerts, shooting music videos for your released songs as well as recording new songs to keep the fans "well fed"... To say that you were fucked in the ass by work (metaphorically) would be an underestimation at this point.
Despite having a big crew of professionals from different fields managing a lot of the tasks for you - it's still not enough to make you breathe out with ease. You're always on the verge of crashing out and running away for good. Things have gotten so bad that you start to regret becoming an idol - the only dream job you once thought was right for you.
One day you go back home as usual from a long day of work. You enter an elevator with a person in it without even looking at who it was. You didn't give a fuck at this point. And of course you looked like a mess. Not that cheerful and cute bbg you pretend to be for your hungry fans.
It was plain oversized clothes, medical mask, greasy hair and a tired look you had. You were spacing out and ready to sleep in that damn elevator as usual.
What an irony that the guy who was obviously your fan - wasn't noticed by you. But he on the other hand - recognized you right away, even if you didn't look your best. However instead of talking to you, Noah just stood there dumbfounded. His idol, the one he supported from the very start was in the same elevator as him!!!
"HOLY SHIT!!! FUCK, IS IT REALLY MC?! OH MY GOOOODDD!!!"
He is legit your first fan ever. He supported you with evverything he could support you with. Words of encouragement, binge listening to all your songs on repeat. He was even creating new accounts for that reason alone, so the platform you're releasing your songs in will promote them to other people. He also donated you fat coins whenever you decided to stream and to talk to your fans. Noah was the first one to buy all of your merch and wearing it (if it was possible).
Basically he was and still is your one and only true fan. He doesn't mind being called a simp by his friends and close ones either. After all, your music saved his life when he was really depressed and was planning on committing suicide. You will always be his cute little angel whether you like it or not.
Back to the elevator scene though:
Noah's breath hitched and he couldn't look away from you. For the first time in his life he saw you in real life! AND IT WAS ALONE IN THE ELEVATOR WITH HIM! Not in the fan meeting like he thought it would happen too?!
"It has to be fate. We're meant for each other! I knew we will meet sooner or later MC~"
Although he was itching to just tap your shoulder, feeling a little bit of your body and ask for an autograph with selfie, but he behaved himself. Why? Because Noah knows where you live now. It would be wasteful, to throw the chance of pretending to meet you naturally just for these temporary things.
He will save these requests of his for later, when you will be deep into the relationship with him.
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Thanks for reading my AU drabble of Noah fanboy! Bye!
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haveyouseenthisskeleton · 17 hours ago
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If it’s not too much, may I request how Coffee views everyone. He one of my fav skeletons u write
Undertale Sans - They're friends. Coffee likes Sans really much actually as Sans is always calm and knows how to deal with him when he's too anxious. He feels safe around him and regrets he can't hang out more because Wine doesn't like him.
Undertale Papyrus - They're close friends. Coffee is struggling to follow Papyrus' energy sometimes, but Papyrus is extremely patient and works hard to include him in everything he wants to do. Papyrus is also a bit mischievous and likes to drag Coffee into trouble. Coffee usually completely forgets his anxiety when he's hanging out with him.
Underswap Sans - He's often hanging out with Blue when he's hanging with Papyrus. Blue is less patient than Papyrus, but he tries to hold back when Coffee is around. Coffee can tell that's because his brother is a little like him and so he knows how to deal with the constant anxiety. Honey is also one of his best friends so he sees him a lot and they grow closer.
Underswap Papyrus - Coffee and Honey are best friends. When Coffee is not home, most of the time, he's hanging out with Honey, Rus or Ben. Everything seems natural with Honey. They're both artists, and they both like movies, comics, and animals. They can just hang out in bed for hours in complete silence and still have fun. Additionally, he doesn't need to talk all the time and can be understood even when he can't speak. Honey also likes to cuddle and don't think it's weird Coffee is lacking affection so much. They're just comforting each other.
Underfell Sans - Coffee likes Red, even though Red is not always nice to him lol. But sometimes he gets scared outside and Red is sometimes the only one that looks a bit like his brother so Coffee feels safer hanging out with him. Added to that, he knows even if he acts like he's annoyed, Red actually likes him and often asks his brother how he's going when he doesn't show up for a while. Red is a big softie, he's just hiding well.
Underfell Papyrus - He sees Edge as a sort of role model. He's big and strong and confident, and Coffee would love to be like him one day. Well, that's not ready to happen, but at least Edge doesn't push him away, far from that. Edge is actually nice to Coffee and patience. He doesn't know why, but Coffee awakens his protective instincts. Edge is not huggable though, which frustrates Coffee a little.
Horrortale Sans - His second dad, quite literally. When Coffee has troubles, he runs to Oak for help because Oak has adult energy. He's older, so he knows what to do when he messes up big and doesn't know what to do anymore. Oak doesn't mind, he likes having him around. Oak also likes to talk shit about Wine and learns things to Coffee that he knows Wine is going to hate.
Horrortale Papyrus - They're good friends. Coffee likes hanging out with Willow because he is way less energetic than Blue or Papyrus. Willow also taught him how to cook and Coffee is always excited to help when he comes to the farm.
Horrorswap Sans - It took him four months to notice Blue and Nugget are not the same person, despite, you know, the missing arm. He always wondered why Blue was colder sometimes, but now it makes a lot more sense. He still likes Nugget, even though something doesn't seem quite right with him.
Horrorswap Papyrus - He loves hanging out with Pumpkin, but it's best if there's someone to supervise them. Usually, when they're all alone, one of them will have a panic attack somehow which he's going to make the other freak out and have a panic attack as well. They love painting together though, and the fact Pumpkin can't talk is kinda making Coffee more comfortable.
Horrorfell Sans - They grew closer since he's always hanging out in the farm. Coffee likes that he's calmer than Red and a little more gentle. He's like a calmer version of his brother which doesn't want to take control of the whole world, which helps him to take a break from Wine from time to time.
Horrorfell Papyrus - Like Pumpkin, Coffee is weirdly obsessed with Chief. He doesn't know why, he's comforting. Maybe that's because he looks scary even though he's in a wheelchair and Coffee knows he can count on him to defend in case something bad happens. Or maybe Chef has butterfly pheromones that attract Swap Papyruses, we'll never know.
Swapfell Sans - Nox makes him uncomfortable, mainly because he's always fighting with his brother and tries to manipulate him to go against Wine. Coffee doesn't like he thinks he can't think by himself and even though he hangs with him a lot because of Rus, he doesn't like him.
Swapfell Papyrus - Rus is one of his best friends. He never gets bored when Rus is around. They took a long time to warm up to the other, but watching their brothers' shenanigans got them closer. Rus awakened Coffee's chaotic energy he didn't know he had. He's also a terrible influence and drags Coffee in his machiavellian schemes to ruin people's day. They got in trouble together a million times and they'll do it again. You know what they say? Opposites attracted. They both have literally opposite personalities and they can't get bored of the other.
Fellswap Gold Sans - That's his brother. Coffee loves him and still sees him as his role model, even though life on the Surface taught him Wine hid a hell lot of things from him. He desperately wants Wine to understand he needs more independence and to start a new life now, but Wine is not ready to let go yet.
Outertale Sans - They don't know each other that well. They met once or twice when he hung up with Sun, but that's all. He seems nice though!
Outertale Papyrus - They're friends, but they don't see each other often because Sun is working a lot. But they enjoy the small moments they can be together, even more since they both love painting.
Dancetale Sans & Papyrus - All Coffee knows is that apparently they're famous and pass on TV sometimes. He never met them though, or maybe saw them once or twice from far away.
Dancefell Sans - They're friends, even though they don't see each other a lot. He likes that this version of Red has anxiety like him. They have actually a lot of things in common. Except for the dance. Coffee hates dancing. But he likes watching his friends do it for the both of them.
Dancefell Papyrus - They're friends... He thinks? He's not sure. Tango is weird. Sometimes he acts like their the best friends ever, and sometimes he completely ignores him to talk with his TikTok fans... Coffee is not sure what's their relationship or even if what he thinks of him is really sincere or motivated by views. He has mixed feelings about this.
Farmtale Sans - He's family. Coffee is pretty much always hanging in his house or with his brother, and Sam is just happy his brother has someone to talk to. Sam is always there when Coffee needs it and doesn't hesitate to scream at Wine when he does something that makes his brother anxious. Coffee confesses easily to Sam when he doesn't feel well and he's glad to have his support whatever he does.
Farmtale Papyrus - Ben and Coffee are pretty much brothers at this point. They're always together, it's rare when they don't see each other for more than two days in a row. They have similar personalities and they warmed up pretty much immediately because they like the same things. Ben is also a lot more anxious than Coffee, which he didn't think could be possible, so he sometimes has to make choices for both of them, which is very new for Coffee. They're helping each other to heal from past traumas and they're so happy they have each other to gossip at 3 in the morning.
Mafiatale Sans & Papyrus - His brother asked him to stay far away from them, and just staying two minutes in the same room than Creeper told him Wine was right and to not interact. They're scary.
Mafiafell Sans & Papyrus - They kidnapped him once to piss off Wine and Coffee and decided he doesn't like them. Fang is nice to him, but Torpedo is a jerk, he's mean and he scared him on purpose. He hates them, he doesn't want anything to do with them and he's still mad at his brother for letting them do that to him.
Ink - They're friends, he thinks. He's not sure honestly. His brain struggles to understand what's the matter with Ink. Blue is already hyperactive, but Ink is at a whole another level of hyperactivity and he struggles to follow him. It doesn't help that Ink forgot him several times in different AUs, like this time he had to run for his life, chased by a T-Rex Papyrus who wanted to eat him alive. He's not a big fan of traveling with Ink.
Error - Accidentally got caught by Error once and that was the worst time of his life. Error threatened to erase him if he didn't tell where was Ink, but he really didn't know where Ink was and just cried in fear for two hours. Eventually, Error got bored of him and released him, and Coffee promised to never stay in his way again lol.
Disbelief Papyrus - They're close friends, it's no surprise to anyone. He's a calmer version of Papyrus, and so Coffee feels safe around him. Delta is also a good hugger, and that's good because Coffee doesn't like that he looks so sad sometimes.
Killer Sans - They're friends, but Killer acts a little weird sometimes and creeps him out just a tiny bit. Coffee doesn't trust him entirely because he has a very high LV and he knows that makes monsters unstable. But at the same time, Killer is funny and knows how to make him comfortable. Coffee knows he lost his Papyrus too and so he's nice to him because Killer calls him Papyrus sometimes and looks really regretful. It never for long, but Coffee can tell he's not feeling well.
Dustale Sans - They have a relationship for sure. What type though? No idea. Dune is just standing there, holding his hand, making him very uncomfortable. Sometimes he sniffs him too. Coffee is not sure if it's positive or if he wants to eat him. Probably a little bit of both. That's both scary and fascinating.
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highoctanegem · 1 day ago
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[pm] It's totally true. You think I'd lie? Do you think I'd come on the internet and just spread lies? Nuh uh. That doesn't sound like me at all! I love it when people cry after they look at me actually, it's an honor. They're so moved by my presence that they can only express it in tears? YUP, I'm all about it. Babe, you're annoyed by everything. What is a bad way to say? Squirt? Please. That's just a natural reaction.
OR! Cause I'm right about everything. I dunno, maybe the height measurements have always been wrong. Maybe I am 5'11 and you're something else. Who's to say?
Very ancient Rome of you.
LOL! No takebacks, I fear. Awww, that's me, I love love. You should have a bachelor party. But instead of strippers, it's just stuff for you to stab. Only one, yup. That's all I need to bring you to the dark side. (That's a nerd analogy). Right! Talking, that's totally what we need to do. I also need to There are some convos we haven't Before we talk about the rings Which is a super easy thing to do, I mean... you know me, professional yapper. It should be a piece of cake! Maybe one of your cakes even. Let me hold your finger when I say this, cause I love you, I think it's for the best if you don't know what Glee is.
[user stares at her message, realizes she can actually ask Emilio about this] How did you um... approach the, "I kinda have to kill humans sometimes, sorry, it's my job" convo with Teddy? I mean, Regan knows what I do, but she also... kinda doesn't want to believe any of it is real?
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[pm] All of the people? That's just not true. I'm sure I know people you don't know. Crying when people look at you is annoying, actually. I think you don't know when people are annoying because you're annoying, too. But it doesn't come with the "hunter juice," because I am annoyed by people when they're annoying. I am not rewriting history. [user is.] That's a bad way to say that. Sounds gross.
Regan agrees because she's your girlfriend. Or bone partner. Or fiance? Whatever you call her. You're not 5'11". I'm taller than you are. You can't lie about stuff that anybody can prove.
[user sends a single thumbs down emoji. don't ask how long it took for him to remember how to do this.]
You're going to make me want to take it back. But you have always been pretty annoying about me and Teddy, so I guess it's only fair for you to know. And do one hug. Not more than that. [...] Yeah, you should ask her. Figure out [...] what it meant to her. Dead deer make you want to fuck? Since when? Sounds like maybe you're already on the same page without knowing it. [....] What the fuck is Glee.
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l-in-the-light · 1 day ago
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About Trafalgar Law and his vitiligo
Feel free to ignore this post if you so wish, but I chose to speak up on this matter. I have seen so many fanarts that portray Law with his white skin patches, often looking like a dalmatian and it bothers me. Are you all aware that animal-like patterns for vitiligo are considered insulting? And you all might look at me weirdly now and ask "how can something so cute/wholesome/unique possibly be bothersome to anyone?!" Read further on your own risk, slight tmi.
Law's disease is of course fictional. Visually it looks the closest to vitiligo, but it has a lot in common with autoimmune skin diseases as well. I happen to know how it's like to live with a skin disease. Meds for my condition aren't really for curing anything, they just make the symptoms dimnish, but in return they leave white patches on my skin that are resistant to tanning for a long while (also those meds are very dangerous for your kidneys apparently if used too often, as a side note). Why would anyone use them? Well, because it's a hereditary skin condition: it never goes away and there's no way to cure it, those meds are literally the only thing that does anything. I just get lucky whenever symptoms aren't visible for some time until they inevitably come back anyway. And believe me, this isn't "wholesome", "cute" or "unique" to have discolored skin patches. You all probably have no idea (why would you have anyway, it's natural that you don't) how it's like in summer, when you go on a bus or tram, you wear a t-shirt because it's freaking hot and you can't hide under the clothes or you risk melting or fainting. And people see your discolored skin or red patches on your skin. You know how they react? They stare at your hands/arms and then they move away. That's the default reaction whenever your skin looks unusual. People would rather move away, just in case it's something contagious. They will also stare, a lot, and you can feel it's judgemental, even though my condition is in no way my own fault (or anyone else's who also has it), thank you very much.
That being said, I doubt Law would be happy parading openly with white patches visible on his skin. Most people wouldn't realize that's it's just a leftover from his old, cured disease. They would simply assume what people always assume: that it's something contagious. Evidence below, if you need it:
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And Law's reaction to their reaction:
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He doesn't look very happy, of course.
People would isolate him, avoid him and *stare* disrespectfully at him like he's a weird specimen, at best. Law would quickly learn to hide it under his clothes, long sleeves, long pants, gloves etc. No one truly wants to attract negative attention like this, especially not someone who already went through a lot of traumatic experiences, like Law. And sure, as a child he didn't really hide it:
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But take into account those are the clothes he was wearing ever since Flevance happened. He didn't have any other clothes. As soon as he's accepted as part of Doflamingo's family he starts to wear different ones, and he covers up the spots on his arms by wearing long sleeves:
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And oh boy, I can totally relate to that.
Sure, in ideal world, no one would assume Law has a disease just because his skin is discolored. But we're not living in ideal world. Some people, just like me, have hereditary skin conditions and feel bothered by fanarts that exoticize skin disease or skin disorder. Yeah sure, why does it matter, Law is a fictional character with fictional disease, right? But vitiligo is very similar to this and is a real condition which is part of life of real people. Those aren't freckles that are just cute and make you look unique (and some people might have freckles and still hate the extra attention drawn towards it, and it's valid if they feel like that!).
Just wanted to get that off my chest. I don't need sympathy for my disease, this is not why I wrote this post. I just wish people would realize that by drawing a vitiligo Law they're toying with a lot of emotional baggage there, please treat it respectfully. Maybe one day the world will be wholesome enough to think of it as normal (normal, not fetishized, ugly, contagious or exotic!), but I assure you it still doesn't. If you think it's just a "me" thing, check out this blog: https://www.tumblr.com/vitiligo-is-not-a-trend/765530242896003072 and many other posts of theirs. Not everyone with skin conditions might react the same way, but keep in mind people with actual vitiligo and skin diseases can and often will be really sensitive about it, and for a good reason.
Yes, that being said I also think it's wholesome if Luffy accepts vitiligo spots on Law easily like it's not a big deal, especially in comparison to the rest of the world which would fear him instead. It's definitely something Luffy would do. But that's completely different from fetishizing it. Please, you're stepping on a thin line here, tumblr.
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marchofmistria · 2 days ago
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Howdy, I was wondering if you could do an eland x reader where you could do headcanons of them being parent If that's okay with you anyways have a lovely day
Hi there, thank you so much for sending! Love this cute idea. This ended up being about both pregnancy and parenthood, hope you don't mind! I got carried away lol.
It's not long after you and Eiland get married that you become pregnant. You two weren't really trying to prevent it from happening, totally open to the idea of raising a little one with such a beautiful community behind you and in such a beautiful place.
Elsie is the first one to realize that you were pregnant. Call it a sixth sense, but she pulls you aside after dinner at the manor one night and tells you that you have a special glow about you.
A few days later, Eiland wakes up to see you sick in the restroom and you go to Valen together to take a test.
When you two get the wonderful news, Eiland is nearly in tears and Valen has to hand him some tissues as he brings you into the deepest hug in the middle of the doctor's office.
Wanting to play it safe, you two only tell the immediate family at first. Adeline nearly screams with joy, while Elsie is happy but totally unsurprised.
The Baron and Baroness come all the way from the Capital to celebrate a new heir coming to the family. They shower you with lavish gifts and offer anything you could possibly want or need that wouldn't be readily available in Mistria.
They also offer to take you to a more well-known doctor in the Capital for your checkups, but you assure them that you have full confidence in Valen and know how much she cares about you, Eiland, and the little one.
Eiland dotes on you hand and foot during the pregnancy. He doesn't let you lift a finger, and is always concerned about your comfort. He'll spend any amount of money to make sure you have everything you need.
If he could, he'd keep you from working on the farm altogether and pay someone to help, but you insist that the exercise is good for you and the baby.
Eiland is so eager to impart all of his knowledge onto his child. He starts early by reading archeology books to the baby before you've even given birth. You don't mind, as it helps you fall asleep!
Eiland is incredibly compassionate to your pain as you carry the pregnancy. He'll massage your feet or rub oil on your stomach whenever you need.
When it's finally time for you to give birth, Eiland is supportive at each step and cries when the baby is finally put in your arms. You're so excited to see that the little one's hair is a beautiful shade of light pink, just like their father's.
Eiland is happy regardless of the gender of the baby. He just hopes that he can get them as excited in his interests as he is!
He'll happily give you breaks from taking care of the baby whenever you need a nap. He loves nothing more than sitting in a rocking chair with the baby close to his chest, while he reads some of his favorite books just as he did when they were still in your stomach.
He's an incredibly patient father. Raising his voice is just not something he's capable of doing, even when the baby begins to misbehave as they get older.
Honestly though, the baby would be quite well-mannered. They learn from the calm and studious nature of their father and aunt.
Eiland always wants to provide the best for his child and his wife, whether that means dressing you two in the finest clothing or assuring the baby receives the best education money can buy.
Eiland's favorite thing to do with his child is to take long walks through the museum, or to watch Errol work at the archeological dig site. By the time that baby is of speaking age, they can recite facts nearly as well as Eiland himself can!
You're surprised by how much the baby takes after their father. They eat up any sweets you make for them with equal enthusiasm as well.
When your little family visits the Capital, you love to tour the wonderful bakeries there and get so much joy from watching Eiland and your baby enjoy eating sweets together.
With Eiland as their father, the baby continues to grow up as a little intellectual, with a mild-mannered temperament, enthusiasm to learn about everything they can, and a kind heart.
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descendant-of-truth · 2 days ago
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Okay I waited to get this out there because I didn't want to be a bummer the second it released, but. The story in Shadow Generations was... kind of nothing. Which sucks, because it had literally everything going for it.
Shadow gets plunged into a white space where people and places from different points in time are unceremoniously dropped in due to the power of the Time Eater, and that means Black Doom is here to try to manipulate Shadow again. Shadow starts developing alien mutations that mess with his sense of identity and only make Black Doom stronger, but he's determined to use them to take him out for good.
At the same time, Maria and Gerald Robotnik are here, and of course the first thought on Shadow's mind when he discovers them is how he can find a way to save them from their original fates. So he's got two goals: defeat Black Doom, and save his family.
This setup is really good. It's immediately engaging for all sorts of reasons, from the surface-level "whoa cool alien powers!!" to the heartbreaking implications of Shadow being forced to say goodbye to Maria and Gerald again. (Because naturally, we've seen where the games go from here and we know the timeline isn't changed that drastically.)
And it's clear to see that the people involved in working on this game were passionate about it, too. The animation and cinematography is quite good, and while I have my critiques (I still don't think the character models are that great), so much effort was put into making Shadow the coolest guy ever, and I think it paid off. He's both very cool and shows a wider range of emotions than we've seen from him in a while, which is always a plus for me.
I mean, goodness knows that Shadow needed his character to be revisited and given respect after, what, over ten years? The step up that this is can't be overstated.
And yet.
The story itself is so empty.
Let's go in order:
The game opens with a narrated recap of Shadow's basic history in order to catch people up. I can't say it doesn't technically serve its purpose, but given the fact that the premise of the game is exploring Shadow's past, it's a little weird to spell it out at the start like this. If you're a newcomer to the series and don't know much about Shadow, wouldn't it be cooler to find this stuff out by progressing in the game?
It also leaves out crucial details that, while they could arguably bloat the scene, provide a lot of relevant context that a first-time viewer isn't privy to.
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"At the last moment, Shadow remembered Maria's final wish... to protect her beloved planet and all who lived there."
The last moment of... what, exactly? What made him remember, what made him forget in the first place?
In order, these are the answers the scene doesn't give you:
The last moments before the ARK crashed into the Earth, which would've caused catastrophic damage.
Amy was the one who pleaded with Shadow to give everyone a chance, which echoed what Maria told him, triggering the full memory.
It's actually unclear if Shadow forgot what Maria said as a natural trauma response or because Gerald messed with his memories on purpose, but this would have been a great opportunity to clarify.
It also leaves out the fact that Shadow teamed up with Sonic to save the world after he tried to destroy it, so that's two connections with other characters he has that are completely left out in the recap. I know we're finally getting back to showcasing Rouge and Omega as his best friends, but he does hold respect for Sonic and Amy, too. Plus, his interactions with them in SA2 were so iconic, why leave them out?
Then again, I suppose Rouge and Omega aren't in this recap either... which is really weird, the more I think about it.
But even as it's describing the moment he chooses to be a hero, they don't show him in his super form alongside Sonic, he's just... what, on fire?? I don't know what that's supposed to be depicting, it just looks cool.
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"Shadow didn't understand why Black Doom expected him to be the vanguard for his invasion of Earth."
A fine start, but shouldn't we have gotten a passing mention of Shadow's amnesia somewhere in here? He spent two whole games trying to remember who he was, and Black Doom's whole tactic was to exploit his desire for answers. That's important characterization for both Shadow and Black Doom that we're missing out on, here.
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"Shadow the Hedgehog. The lone, dark warrior who judges the world by his own code."
This is maybe best addressed in a separate post, but. does anyone else find this description of Shadow kinda odd? "Lone warrior" I get, even with his friends he's not big on groups, but it's everything else.
Yeah, he judges the world by his own code, I guess, but his actions are all in service of following Maria's code. It's Sonic that lives solely by what he wants without much influence from others, not Shadow.
And what exactly makes Shadow a "dark" warrior? He's been explicitly characterized as someone who doesn't kill as recently as the prologue animation to this very game, where he goes out of his way to save a pilot when he doesn't need to. His entire life's purpose is protecting the world, and this doesn't involve killing or torturing people, so... what exactly is the dark part of his morality. Nothing about this recap has given me reason to believe he's anything but a heroic person with a traumatic past, and the subsequent game will only reinforce that.
I guess he did kill all the Black Arms, but that's not something the game ever treated as an immoral action. Shadow blows up Black Doom and the comet his people live on and all of our heroes cheer as he does it. It happens in the True Ending and everything, where Shadow's supposed to be proving himself as a hero for real, so that can't be the example of him being a Dark Warrior.
Is it because of how he treated Infinite, a character that this game doesn't acknowledge despite featuring a level from Forces? We'll never know. They just want you to accept the idea that he's Darker and Edgier than Sonic based on his surface-level demeanor alone, which... given that the objective of this game is to showcase Shadow's nuance, this is really out of place. Overall, not a great scene.
That said, the first real cutscene is pretty good, and it immediately showcases how unnecessary that recap was by showing how excited Maria was to meet Shadow for the first time. From that scene, we learn that Shadow was artificially made, that he's "the Ultimate Lifeform," that Maria was likely close to him, that this happened on some place called "the ARK" which is in space, etc. Why did we have a narrator tell us all of this a minute ago when we were just about to see it for ourselves?
I do have one nitpick, though - Shadow claims that he arrived at the ARK "an hour ago," and Rouge on the other end of the comm is already at Sonic's birthday party. Rouge only agreed to help Shadow get to the ARK if he would go to Sonic's birthday party afterwards, but how was Shadow supposed to have time to do anything up there if Sonic's party was that soon? I was under the impression from watching the prologue that Sonic's birthday was at least a week away, because how else would Rouge expect him to conduct a full investigation and potentially fight some huge battle before then?
Oh and the Time Eater shows up in two places at once (at Sonic's party and on the ARK), I feel like it would've made more sense to have it grab Shadow after it was done with everyone else. Now I'm gonna be forced to ask "why doesn't the Time Eater multiply" for the rest of the game. Whatever
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Moving on, our first real sign of things to come is the fact that Omega does not have a proper speaking role despite showing up in the first cutscene. He's right there, conveniently next to Shadow, but as soon as you think they're going to talk to each other... you're dropped into the hub world. Speaking to Omega results in text bubble dialogue, wherein Shadow is mysteriously hit with Silent Protagonist Disease and we don't get to hear anything he says. Effectively, Omega just. talks at Shadow three times, saying nothing of interest. and it's completely optional.
I repeat: all of the dialogue from one of Shadow's best friends is OPTIONAL, and Shadow himself says nothing to him. Yeah, we're off to a great start.
(Omega even says that he's going to assist Shadow, and I just. I have to laugh. I'm so sorry Omega but in terms of physical actions, you're genuinely going to do less here than in Forces)
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Shadow: "No. She's gone. I'm seeing things."
Pardon?? Seeing things??? I'm sorry but there is no way that Shadow can see and recognize Maria from that distance but not from ten feet away with her back turned. He's also never been implied to have super-vision, so the whole scene just doesn't make sense, and frankly adds nothing to the story.
Even if he doesn't mean literal sight, then 1) why did he phrase it like that, and 2) I kinda don't care. He doesn't need to be able to sense Maria's presence or whatever's going on here, because he's just as shocked when he actually sees Maria properly later. It builds suspense I suppose, but I feel like it would've been more impactful to discover that Maria was really here the same way Shadow does; in the cutscene where he saves her.
But before they can reunite, we've got the first proper cutscene with Black Doom:
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Black Doom: "You defeated us, but the Black Arms live on. And this temporal anomaly has accelerated my plans to revive my forces and consume the world."
I'm gonna be real with you guys. I have no idea what he's talking about here.
The game makes zero attempt to really explain how the Black Arms "live on" despite Shadow blowing up their entire comet along with Black Doom himself, and going into the game, I kinda thought it was just... time displacement. Maria and Gerald are brought in from a time they were alive, so I thought it would be the same with Black Doom, but no - he revived himself before the Time Eater even got involved.
Which I'd be willing to accept if they gave me an explanation for it, but they didn't, and the whole foundation of the plot suffers for it.
Plus, what the heck does he mean that the temporal anomaly has "accelerated his plans to revive his forces"?? The Time Eater's powers don't... accelerate anything. At all. They pluck things out of time and freeze them in a void. How does that help Black Doom's plans whatsoever?
If the idea is that he's going to pluck his own forces out of time and bring them back that way, why not just say that? Why are they withholding such basic information from us? It doesn't create intrigue, and the story doesn't even treat it like there's a gap in our knowledge to begin with. I think it's genuinely supposed to be the whole explanation, and that's a problem because it explains very little.
Then you've got the Black Moon, and this thing annoys me to no end because guess what?? Despite gradually opening more eyes and cracking open every time you complete a level, it's never once explained what it is or what it's for. All it does is turn the white void into a red void and open a portal to Even More Radical Highway. Maybe I'm forgetting something from an optional piece of dialogue, but that only creates a different problem, which is that you should never lock basic understanding of the story behind optional dialogue.
Why does it have eyes? Is it a living creature or some weird bioweapon? It's oddly mechanical for a creation of the Black Arms; even their weaponry is organic, as this very game tells us through Omega, so what's its deal??
You'd think it would have something to do with time, considering the framing of this scene:
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Shadow says "perhaps I can change their fate" and then looks to the Black Moon as though it may hold some relevance to this new plot thread, but. nope. it just takes you back to Radical Highway.
And hey, look at that, I was so busy complaining about the moon that I seamlessly transitioned into one of my biggest issues with the game: Shadow says this. and never follows up on it. EVER.
I'm not kidding, there's literally NO point in the game where we're shown Shadow trying to do ANYTHING to change Maria and Gerald's fates. There's no scene where he attempts to understand the void better, he never investigates anything, he makes exactly zero attempts to accomplish one of his main goals. of BRINGING HIS FAMILY BACK TO LIFE.
What is the point of them being here, then.
No, I'm serious, literally why are they here if we don't get to see Shadow try to save them?? By the time the final cutscene rolls around, they start fading away back to their own time, and suddenly Shadow's like
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(WHY ARE YOU SURPRISED, YOU DID NOTHING TO PREVENT THIS OUTCOME)
But I'll talk more about Maria and Gerald later - for now, since we're on the topic of Shadow having odd reactions to things, how about those stages and bosses, huh?
Well guys, I'm pleased to announce that despite there being dialogue in some of the stages, absolutely none of it provides context to the locations Shadow visits or his thoughts on them! If you didn't play Heroes and have no idea that Bullet Station is where Shadow found a destroyed Shadow Android, kickstarting a new layer to his identity crisis, then congratulations, this choice of level will mean nothing to you.
And before anyone tries to be like "the Sonic Generations levels don't get commentary from Sonic on their significance to him, either," it's a problem there, too. But it's an even bigger problem here, because they went out of their way to choose levels that have real emotional significance to Shadow and then proceeded to do nothing with it.
Isn't this the game where we revisit Shadow's story up until this point? Would it have been so hard to drop a line of dialogue indicating that Shadow's not thrilled about returning to Bullet Station? Maybe add a brief cutscene where he finds the same broken android from before, and says something like "hmph, I can't believe I let that thing make me doubt myself for so long," thus demonstrating his growth?
Here's a fun fact: Shadow has zero cutscenes that happen inside of levels. This is something Sonic beats him at, by having one cutscene that takes place in a level (Chemical Plant). This should not have been a high bar to clear, but they fell short somehow, anyway.
(Space Colony ARK doesn't even use the Final Chase music. The Shadow game starts out with a song exclusive to Sonic rather than him. He actually has more ARK-related music than Sonic does and they still didn't use any of them. How did they mess that up)
This problem only gets worse when they start pulling in levels from Forces and Frontiers - games that this Shadow hasn't experienced yet and wasn't there for, respectively. Once again, on principle, this is a cool idea! Shadow getting a peek into what his and Sonic's futures have in store? The confusion over when these events take place, if they're even connected to him like the others have been? Great stuff
And hey, if he's going to Chaos Island, and we saw from the trailers that the volcano is exploding in Act 1, then maybe we could even see Super Sonic fighting Knight in the background in Act 2! The debris from their fight could even act as platforming challenges, can you imagine how cool that would be? What will Shadow think of the advanced tech on the island, or of seeing Sonic fight something so massive? Surely this is a great opportunity to elevate Frontiers even further--yeah of course they don't do that.
No Knight fight in the background, which is... fair enough, I guess, but then why bother with the volcano exploding? It only does that moments away from when Sonic is about to fight Knight. Yeah, it looks cool, but we didn't need it. The more egregious problem is still the fact that Shadow has no observable thoughts or opinions on being sent to unfamiliar terrain in the future, though.
The bosses all have dialogue, though, which is a step up on a technicality and little else. Most of the dialogue from Shadow is just him being a self-aggrandizing badass who doesn't see any of the bosses as threats - even Neo Metal Sonic, who he should really not be so confident in beating all by himself, considering that he. didn't do that before. It actually took eleven other people to defeat Neo Metal, including Super Sonic, but I guess he just doesn't care at this point.
If they wanted to, it would've been easy to make him overconfident on purpose due to his new Doom powers, make an arc out of it, but no. Shadow's just Like This now, apparently.
There's a similar power scaling issue in Sonic Generations too, where Sonic can somehow defeat Perfect Chaos without his super form, but the game had dropped location-specific cutscenes so long ago that it was hard to feel like it was even canon at a certain point. The game never cared about making sense or really being anything, but Shadow Generations doesn't get that excuse. The bosses having the most mid-gameplay dialogue tells us that they're Definitely Happening, and so I care more about them as a result.
Which takes us to the moment that I truly realized that this game had no interest in doing anything with its material: the Mephiles boss fight.
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Shadow: "What's this? A seal of some sort?"
Okay real quick before I get into my big issues with this fight: I know it's a magic glowing artifact, but what about it actually looks like a seal, specifically? Does Shadow just have a sense for this kind of thing? I don't recall him ever demonstrating that ability before.
I feel like this line is just here to clarify what it is for people who don't know, but since Shadow also doesn't know, it's just kind of weird. I'm not even sure why he's in the Scepter to begin with, considering that Shadow's sealing attempt in this room was a failure, but whatever.
Of the three bosses in Shadow Generations that precede the final boss, Mephiles is the only one that can both speak and had a relevant dynamic with Shadow that would be interesting to revisit. The Biolizard is cool but doesn't have a personality, and Neo Metal had no real opinion on Shadow. (In Rivals 2, Shadow and Metal Sonic have a developing friendship, but this has unfortunately never been brought up again. If they did so here, it would only have been on Shadow's end, since Metal hadn't gotten to that point yet.)
But Mephiles? So much of his character revolves around Shadow. It was Shadow who sealed him away originally, and it was Shadow's form that he took when he broke free. He's the main antagonist of Shadow's story in 06, and even though his primary goal is rejoining with Iblis, he takes a vested interest in trying to manipulate Shadow over to his side by showing him the worst of what humans will do to him - not unlike Black Doom, honestly, though he was focused on Shadow's past instead.
Plus, it's been so long! We thought we would never get to see Mephiles again! What have you got for us, game?
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Mephiles: "I will defeat you, then restore myself to the timeline." Shadow: "I don't know what you're talking about, but I will crush you all the same." Mephiles: "What? Did you forget about me AGAIN?"
*deep sigh*
Contradictory dialogue back-to-back. I see. Cool.
Mephiles should not be surprised that Shadow doesn't remember who he is, because he literally JUST SAID that his goal is to restore himself to the timeline. He KNOWS that he never existed, and therefore SHOULD KNOW that nobody he encounters will remember him. I'm convinced that he only reacted this way because the writers thought it would be funny, and that's it.
Even if it made sense, though, Mephiles isn't supposed to be funny. He's supposed to be ominous and threatening. For as much care that went into recreating this environment and his powers/body language from 06 (and I gotta say, this whole section looks extremely nice), none of that same care really seemed to go into his personality. He's just as drab as Neo Metal, occasionally repeating lines from 06 so that you know they played it and not much else.
The end of the fight features some absolutely unhinged dialogue from Shadow for no reason, though.
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Mephiles: "No... I want... to exist...! Shadow: "There is no future for you. Ever."
Look, I get it, they've done nothing but fight this whole time . But Shadow has no personal beef with this guy. Even if they're going with the idea that Shadow wouldn't care to learn what Mephiles is rambling on about (kind of boring, and why wouldn't he be curious about why someone like this has it out for him), there's no reason to go so far as to say he'll never have a future. Is this the "dark" part of that "dark warrior" thing they were talking about in the beginning?? Kind of a random place for it to jump out of him, if so.
The kind of intensity coming from Shadow here would be justified if he remembered who Mephiles was, but he doesn't. As it stands, it gives off the impression that he didn't actually process a single thing Mephiles said about wanting to exist and restore himself to the timeline, and just said the first cool, edgy retort that came to mind. Which makes the sentence both less cool and even more out of character.
After this boss finished playing out, all I could feel was disappointment and a creeping sense of emptiness. If this was how the game was handling Mephiles, of all characters, if this was the extent of what they were willing to do with an idea... the rest of the game suddenly seemed much less exciting. I got to this point, realized how comparatively little of the game was left, and thought oh no.
Now, uh... where was I in the story, again?
Oh right, Shadow was about to go save Maria. I actually have no notes on that scene, it's pretty good and I liked that Maria was immediately thrown off by his aggressive fighting style and whatnot. It implies a lot about what Shadow used to be like without really showing or telling us, and that's pretty neat.
The following cutscene where Gerald explains how Shadow's growing powers only make Black Doom stronger in the process is also fine, there's nothing super specific for me to gripe about it in isolation.
And this good streak it has going is immediately interrupted by the worst, most nonsensical scene in the entire game.
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Sonic: "I found you, Shadow!" Shadow: "The blue hedgehog... of all places..." Sonic: "You have something I need." Shadow: "You can wait until my business is finished." Sonic: "Yea sorry, but that Chaos Emerald and I have a date with a monster!" Shadow: "Well then, it'll be a date to die for."
This is. a really stilted conversation, no matter what way you look at it. On one hand, it's repurposed dialogue from two different scenes haphazardly mashed together, neither of which should represent their current dynamic anymore since they were both antagonistic at the time. And on the other, it just... completely lacks character from both of them. They're so unbelievably dry despite their attempts to sound quirky, it's actually impressive.
I have to ask - have the script writers not heard the incessant complaints from fans about there being too many references in modern Sonic dialogue?? Because this scene plays out like an actual parody of that trend, the kind I would expect to see on twitter or something. I initially saw the animation for this cutscene without audio due to leaks, and I thought it looked pretty cool because the animation was nicely done.
Boy, when I tell you I was stunned to discover that THIS was the actual, official dialogue. What happened here?? Why is this what Sonic cutscenes are turning into?? In a game that costs $50-$60??And people are saying it's the best Sonic game???
Somehow, the god-awful dialogue isn't even the only thing that's wrong with this scene, but I'll compile the rest in bullet points to speed it up a little.
Shadow suddenly shows up in Sonic's section of White Space, despite it not being visible from a distance and therefore giving no reason for Shadow to venture out that far
Sonic says he "found" Shadow as if he was looking for him, even though the only people Sonic has seen here other than his and Tails' past selves are people who were at his birthday party
Classic Sonic is neither seen nor mentioned despite the extremely fun potential of having him interact with Shadow
A purple portal conveniently shows up in front of Sonic and Shadow while they're talking for no reason
The boss fight with Sonic is just a cutscene (lame), and Shadow gets taken out completely by one solid bonk from Sonic (even lamer)
The fake Chaos Emerald switcheroo, while clever, is presented as if it was done deliberately when it was clearly a coincidence that it got knocked out of Shadow instead of the real one
(I guess this technically happens before the Mephiles fight so my faith in this game was already plummeting, but I was willing to tolerate this scene being bad because I could understand them not wanting to add too much to Sonic's side of things. They had completely free reign with Mephiles and still delivered nothing, which is why it really cemented itself in my head)
The one thing I really liked here was seeing Shadow almost use his Doom powers to defeat Sonic, deciding against it, and his hesitation being what lost him the match. Shadow refusing to fight Sonic on unequal terms is some really good characterization that I was happy to see.
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Black Doom: "The promised time is nigh upon us, Shadow. Soon, you will be mine."
So did we ever learn what the "promised time" was, exactly? I've played every route of Shadow the Hedgehog (some more than once) and still can't remember. If he's referring to the time when Shadow awakens his full power then I guess it makes sense, but otherwise it's kind of an oxymoron considering that time doesn't exist in White Space.
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Gerald: "He has grown a new body, and used the nebulous nature of time in White Space to accelerate his plans for revenge."
Shadow, buddy, your animation is positively kickin' right now but Gerald, I'm gonna need you to do literally anything other than just repeat the same lackluster explanation we got earlier as if that's going to make it any less confusing. What ABOUT the nebulous nature of time? Is time not largely just frozen here?? We're somehow around 3/4s into this story and I still have NO idea how anything works
Maria calms Shadow down from his frankly justified anger by holding his hand and talking about how she doesn't want him to be driven by darkness. They find a way to throw in the fact that apparently Maria named him "Shadow" because the presence of a shadow can show you where to find the light, and it's... nice? Very wholesome, but it feels awkwardly placed and I'm not sure anyone was seriously asking why he was named that. Like, of all the questions to spend this game's limited screentime answering, "why is he named Shadow" was probably not at the top of most people's lists.
And before you have a chance to think about it, we're already at the endgame.
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Shadow: "I'm letting go of that destructive anger."
Wow, and in the very next scene after it was brought to your attention, too! You sure do grow fast, Shadow!
Okay, all jokes aside, there's not much I can say about the pacing in this game other than It's Rushed and Bad, but I think it's finally time to talk about Gerald and Maria.
Gerald first: He's mostly just here to give out exposition. His relationship with Shadow is much less focused on than Maria's, which I find to be really frustrating because I always had a lot of questions about how those two interacted. In SA2, we only know him as a grieving, hate-filled man who was heavily implied to have scientifically messed with Shadow's mind - not long after they had both just lost Maria - in order to make him inclined towards Gerald's revenge plan.
In Shadow's first game, we see a side to him from before then, when he really seemed to care for Shadow and we got some clarity on the purpose of the Eclipse Cannon and whatnot. But what were their average interactions like? Who was in charge of Shadow's training? If it was Gerald, did that ever create a sense of distance between them? Shadow never has warm, nostalgic flashbacks of him, so I assumed their relationship either wasn't as close or he has too many conflicting feelings now for those memories to be very comforting.
This game decides to lean into Gerald being a kind, supportive man, but regardless, Shadow's feelings should be a lot more complicated, no?
I'd imagine that, in a way, it's a relief to have this Gerald around again. It would make it easier to pretend that the man who used him in an attempt to destroy the world and go against everything Maria stood for was just... a fluke, or something.
But still, Shadow knows that he would do bad things to him if Maria died. It's already happened.
Dark Beginnings also suggested that either Shadow was there when he shot down by the firing squad (unlikely given the context), or he watched the recording that played at the end of SA2 enough to be able to see it in his dreams. Neither of those are good for his psyche, and would only add to the number of emotions he has to suppress whenever they interact. There is, of course, none of this nuance within the game itself, despite it being right there and ready to be worked with.
Then you've got Maria, and. hoo boy.
I take no real issue with any of Maria's traits that are on display. Her being a nice girl with boundless energy and goodwill does not make her boring, and I've always been fascinated by her character. So, I need you guys to understand that it's with a heavy heart that I must say that Maria is... barely a character in this game.
And like, she doesn't exactly have a history of being deep or complex. But we've also only ever seen her in Shadow's memories up until this point, and that means this game was a unique opportunity to flesh her out more.
When a character is as idealized by another as Maria is by Shadow, and we only see them through that lens, it's natural to assume that the depiction isn't completely accurate. I was never in doubt that Maria was kind and gentle, or that she was always there to help Shadow when she knew he was struggling, but I always wanted to know what she was like outside of that. What makes her angry? What was she like on a bad day, when she inevitably got frustrated at her lot in life? How did Shadow comfort her? What was her sense of humor like?
While we technically learn more things about Maria in this game, there's never a point where she acts differently from Shadow's vision of her. She's not really shown to have flaws, and she's only really there to be saved and offer emotional support. It's like... a textbook example of what you shouldn't be doing when writing a female character, having her be defined entirely by her relationship with the male lead and never speaking up or complaining about her own problems or feelings. They don't even make a point out of it, that Maria tempers herself to be "perfect" for other people or anything like that.
Why don't we get to see how she and Shadow would handle an argument or something like that? Especially this Shadow, who's all shaken up by everything? Wouldn't it be beneficial for both of their characters for Maria to be seen as herself, the way she was in life, rather than just the nicest moments she and Shadow had together?
I'm gonna make a comparison here that people aren't gonna like, but... I think Elise is honestly shown to be a more nuanced character than Maria is. And this is coming from someone who thinks that she was also mishandled in her game.
Similar to Maria, Elise is genuinely a deeply caring person, and lives mostly isolated with a condition of sorts that makes her life difficult. Her most important relationship is also with the male lead of her respective game, but she doesn't exist solely for his benefit. (Amusingly, Sonic actually seems to be there primarily to further her arc, so it's a bit of a role swap there.)
But we see more from Elise than just Being Nice all the time. We see her being resolute and bold in the face of danger, or disappointed when she has to go back to the castle. We watch her try her hardest not to cry and retain her strong, regal exterior when faced with overwhelming emotion.
We get to see her open up and laugh and become more confident, we watch as someone who's been forced to put her feelings aside for the convenience (and safety) of others her whole life finally break down and shout something selfish for once. And then we watch her ultimately choose to do the right thing, anyway. Her strength of character is shown to us by putting her in situations that challenge her, and the narrative never once shames her for being imperfect; it's actually encouraging her to be her real, flawed self.
Why does Maria not get this same treatment? Why don't we get cutscenes of her being excited about the new environment she's in, or frustrated that her symptoms are making it difficult to do anything here? When does she get to be selfish? Why can't she get upset at people treating her like she's frail, even if it technically "makes sense" for them to do so?
We're told, in Gerald's journal, that some of the people aboard the ARK doubted that Maria was really sick due to her symptoms not being clearly visible. Because it's his journal, we only get to hear his feelings on the matter, but in the full game, we never once get to know how it makes Maria feel, the person this is all about to begin with. They absolutely could have incorporated this into a cutscene somewhere, but they didn't.
Once again, I have to ask: what is the point of Maria and Gerald being in this game if this was how they were going to be written? Not only does Shadow fail to even attempt to save their lives, he doesn't even walk away from the experience with renewed understanding of who they were as people.
So what even happens in this story, then?? Every single aspect of it is dragged down constantly by the game's refusal to do anything with what it has:
Shadow revisits places from his past, but has nothing to say about them
Shadow visits places from the future, but has nothing to say about them
He has nothing relevant or interesting to say about any of the bosses
Mephiles trying to restore himself to the timeline is a plot point that exists solely within his boss fight and nowhere else
He doesn't struggle with any of the bosses, emotionally or physically, turning them into a boring power trip
He barely struggles with his Doom powers, the things that are supposed to be giving him an identity crisis
Sonic is not a playable boss fight and he also says nothing relevant or interesting
Classic Sonic doesn't even get a passing mention
The Team Dark friendship is supposed to be a highlight but Shadow never speaks to Omega, who also never shows up in cutscenes, and Rouge is just kinda there
Maria and Gerald never meet Rouge and Omega, or anybody else on-screen, despite it being extremely easy for them to run into each other
Shadow's relationships with Maria and Gerald are barely explored past their surface
Most importantly, Shadow is never shown making any sort of effort to save Maria and Gerald from their fates, despite it being one of his primary goals
...Oh yeah, I forgot to complain about how Shadow barely struggles with his Doom powers. I was gonna go on a whole spiel about how it would've been super easy to make into an arc and how it was wildly underutilized despite being a major selling point of the game, and the only real consistent conflict whenever Black Doom isn't on screen.
Well. Anyway. Once the White Space becomes Red Space (something that once again makes me question how far away Sonic's area is, to not be able to see this happening), Shadow magically gets over his "destructive anger" and goes to Radical Highway one last time for the epic final boss.
And it certainly is epic, I can't deny that. A massive technical improvement over the first fight against Devil Doom, and I'm not about to sit here and act like the wings aren't cool. But I can't say it feels very rewarding, since I never really understood what was going on and Shadow didn't really struggle that much to get to this point. Not to mention, he's still acting all high and mighty during boss fights, which makes it feel stale really quickly. Black Doom isn't really that interesting by himself, so Shadow kinda needed to carry that fight, but no, it's just more of the same.
One last point before I wrap this up:
Where was Emerl???
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Correct me if I'm wrong, but a promo animation for a game should, in theory, provide you some idea as to what kind of things to expect in the game itself. While a lot of them take their share of creative liberties, I don't think they're in the habit of putting spotlight on entire characters who never appear in the game at all.
This is THE GAME where we bring back the people from Shadow's past that he's lost, and Emerl most certainly qualifies. He's from the more recent past, yes, but Shadow still cared about him and absolutely would have been affected by his death. There's no way that, had he been in the story, Shadow wouldn't have been determined to save him as well. But no, he's just there to be a cool lore detail in Gerald's journal.
Which means this is yet another depiction of Emerl where we refuse to acknowledge his personality. Do they seriously think Emerl is more interesting as an emotionless killing machine that Gerald researched in his spare time? Where's the fun-loving kid who mimicked everyone around him, splicing things he heard them say together to communicate and creating funny tonal whiplash? Where's the robot with the soul that Gerald gave him, that was nurtured by Sonic and his friends?
Not in this game, apparently! They went out of their way to canonize Battle and still managed to treat it with zero respect. Kind of impressive, really, and just another footnote in the trend of this game not actually caring to do anything with Shadow's past.
There are definitely moments in this game that I like, but that's kind of all they are: moments. The game's total cutscene runtime is around 30 minutes, and that means there's not enough time in any of them to get anything done. A scene that's good in isolation is tainted by the fact that it's all there is.
And it's just... so baffling to me. There are so, so many points in this game where you could have fit additional cutscenes in. We could have had one after each act, or at least after each level. Give us more cutscenes after activating things in the hub world or something. I mean, a game that claims to be this story-driven doesn't usually need an excuse to throw cutscenes at you, and they certainly didn't need to force each scene to be so unbelievably short.
If they really needed to downsize on cutscene length for some reason, then maybe they should have just made a less ambitious story. The game wants to do so many things at once, but it doesn't have the time to do any of those things justice. We could have gotten a short, sweet, well-done little story, but instead we get a story that easily needed at least two hours to tell crunched into a measly 30 minutes.
I mean, Dark Beginnings in its entirety is half the length of the full game. Think about that for a second.
This game's story was supposed to be something, man. It's getting so much praise for what feels to me like the bare bones structure of a story, and it's frustrating because I know this series can do better. The writer of this game can do better, and I know that because I've read his other Sonic material and it feels much more complete than this does.
I was genuinely looking forward to this game, is the thing. I really didn't think it would be this lackluster, because like I said at the beginning of this post, it had everything in the world going for it. But no matter how nice it feels to have a Shadow who isn't wildly out of character for once, that alone can't carry an entire story.
Shadow Generations is a mess of good ideas executed in the least interesting, most nothing way possible. Its only real saving grace is its animation, and the fact that Shadow generally feels like himself.
Except for when he's talking to Sonic. What the heck happened when he was talking to Sonic
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liliaeth · 4 hours ago
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People try and pretend Scott had some strict naive notion of refusing to kill under any and all conditions, because it makes it easier for them to dismiss him as a character.
This ignores that Scott's view on killing was never that simple. it wasn't about pacifism, it was about not wanting to see killing as the one and only solution to any and all problems.
but just because Scott would consider other options, does not mean he rejected the notion of killing all together.
We see this in s3 as well, right after he became an alpha, and he was willing to kill Jennifer to stop her. Deucalion beat him to it, but Scott was not going to let her go, with their parents lives in danger. (and Deucalion stepped in, because he just had his worldview changed, as Scott actually did manage to become a true alpha)
But even after that, yes, Scott and Derek agreed to let Deucalion go, but it's noticeable that it's Scott who gives him the threat of what would happen if he went back to his killing ways.
In s3b, the reason Scott is against killing, is because that's his best friend who the others want to kill to get rid of the threat. Of course Scott is not even going to consider killing Stiles, if there's even a single thing he can do to save him.
In s4 Scott vows saving everyone on the deadpool, but when Derek threatens the assassins, saying they'll make a deadpool of their own. Scott does not speak out against it at any point.
In contrary.
During the fight in the warehouse, when he's fighting one of the assassins, he's just about to kill the guy, and would have, if the call of the deadpool being down, hadn't come in just in time.
Hell in s5, Scott does kill, aka he's the one to kill the Beast.
And by s6, sure he gives Monroe a chance, he does try to talk to her, because he understands where she's coming from. He knows what it's like to feel vulnerable, and to want to stand up to those who've done you wrong.
But when Monroe rejects his offer, he does NOT keep trying to talk to her. He can see she's too far gone under Gerard's influence.
Scott's views on killing were always informed by the notion of how he himself was treated when he first became a werewolf. To be seen as a monster, a threat, even before he'd done anything. To not be seen as a person, and have people try and kill you for things completely outside of his control.
So naturally he's going to give others the benefit of the doubt that he wasn't given when he needed it. People like Jackson, like the chimeras... he doesn't just see them as monsters, he sees them as people, as kids, whose actions are not their own, and who need help.
He doesn't instantly think in this black and white view of the world, of good guys and bad guys...
But that's not the same as refusing to kill all together. He always knew that one day he might have to kill to protect his friends. He's just do whatever he could to avoid it, and try other options first.
(and even then he still considered the possibility of them having to kill Jackson even as far back as in s2)
Scott was never a borderline pacifist:
Even characters on the show confront him about his unwillingness to kill, and in a later season he addresses it with "Yeah, I know I might not always be able to avoid killing," when all he really had to do was point back to season 2 when he tried to kill Gerard 2 ways at once w/ his little pill switcheroo.
He literally tampered with cancer meds, and he intentionally induced a bite rejection when he knew they were fatal. (I know the writing is inconsistent on the show, but my headcanon is that Gerard only survived because it wasn't a normal bite rejection.) If the other Argents hadn't intervened and saved him, Scott's eyes would have been blue af for most of 3a.
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spielzeugkaiser · 1 year ago
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I love your art soooo much-it gives me life!! 🥰🥰🥰
I have a question about Milek and Jaskier! Milek says they fought before Jask went missing-what did they fight about? Did Milek say something he shouldn’t have? 👀😢 is there ANGST?
Also does Geralt know Mileks plush friend is called Roach? Because surely that’s a clue that Milek is his…(I love this universe so much)!!🥹❤️❤️❤️
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[MASTERPOST] That was the last conversation they had before Milek stormed out - and when he came back, Jaskier was. gone. The thing is, Jaskier knows what Milek is interested in (and he is not even wrong about that, Milek has an interest in medicine, and helping people, and I think when they met he was Shanis biggest fan) and I think Jaskier is aware that some of the conflict does have its roots in Milek not wanting to leave him, even if they get really heated and ugly in their arguments. Milek shouldn't feel like he has to care for him, or have to protect him and at times I think Jaskier feels quite ashamed, which leads him to being way too unrelenting at times - especially if he thinks he's doing something to protect Milek.
#jaskier#the witcher#geraskier lovechild#artists on tumblr#omegaverse#I think if they argue Milek is saying stuff he shouldn't all the time#I think for Milek the part that makes him feel really bad is that he KNOWS that Jaskier would always choose having him again and again#because he KNOWS that he loves him more than anything else#but he still implied that he doesn't know - and he knows what he said was cruel#but he also !! is so angry#because Jaskier always treats him like he knows what's best for him and. let it be true - it still makes him FURIOUS#he isn't a little kid anymore#and he wants to HELP he loves his father and he knows that Jaskier gives and gives and gives especially when it comes to him#he doesn't need a fancy education in an academy where he'll be just the bastard kid again#he just needs a Pa who doesn't absolutely run himself to the ground#and I think he finally wants to meet Geralt too#also I'm trying to do a thing here which I think shows how secure their relationship truly is#because Geralt sees Milek as a quite sensible (if sometimes a bit hotheaded) young man - who is quite mature for his age#which he CAN be#but Geralt is also basically a stranger even if Milek knows he's his dad - and he tries to impress him naturally - ofc he wants to be liked#with Jaskier? who has his one true emotionally secure relationship with?#moody teenanger - but also allowing himself to be childish at times - crying shouting teasing - exploding sometimes#because he never ever had to question their relationship once#he can just let loose
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lord-squiggletits · 9 months ago
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Y'know the thing about writing feral/unhinged versions of Orion/Optimus, is that you can't go too far into the feral/unhinged direction to a point where OP's core character traits are lost or become too diminished. After all, in a multiple-continuity franchise like TF, part of what makes the stories make sense is that even if details change (sometimes major details), the characters are still recognizably themselves to one degree or another. (Although this isn't always the case due to executive meddling or some characters being such blank slates from their initial G1 appearances that there's basically nothing to model them off of, but I digress.)
It's pretty much another reason why I love IDW1 Optimus, bc he literally is a canonical feral/unhinged Optimus who's unhinged as a direct consequence of who he is as a person and what he's been through. Like, he still has those fundamental character traits of trying his best to be moral and make good choices, trying to be a role model, etc, except after 4 million years of war and untreated depression he's basically holding onto his sense of self by his fingertips. So when he "goes feral" e.g. losing his temper and beating up/killing people or saying hurtful things, he's feral in a way that's directly tied to his normal personality and not just as a random quirk he has.
IDW OP's feral moments arise from the gaps between "Optimus' attempts to be who he thinks he needs to be" and "the reality of the world that he can't fix/seems to only make worse" that cause him to lose hope, or become cynical, or lose his temper. But in this case, the unhinged-ness makes perfect sense because it arises out of Optimus trying and failing to be the best person or to make the most morally good choices he's trying to make. Basically, the "feral/unhinged" label is just another way of me trying to say that he's not just unhinged because he's weird or because he's a bad person, but because it's an emotional reaction (more like an emotional explosion due to pent-up emotions) to the context he exists in.
I'd also say that IDW OP's personality being generally reserved/stoic and (trying to be) noble works in tandem with those moments he has of going feral because it makes him more realistic. His psyche is treated in a way where the writers are like, "Hey what if the pressure of having to be everyone's idol and be the best person in the galaxy at all times actually broke Optimus down mentally and emotionally?" It makes IDW OP far more relatable. Instead of naturally being a perfect Christ-like figure who never wavers in his morals or convictions and is just naturally a nice person who always has the wisest and best answer, being a good person is something that IDW OP has to consciously strive to be. Even when he feels like it's useless, or the cycle of violence will never stop, or any attempts he makes to help only ends up with things becoming worse.
And I feel like this does a service not only to IDW Optimus as a character, but also as a sort of moral/philosophical perspective for the reader to ponder upon? I feel like culture at large (or at least my experience of it) tends to believe that "goodness" in a person is simply an innate feature that people are born/not born with, and that being "good" means that you must be good at all times, both in your actions as well as the way you feel emotionally about yourself and the world. Like, there's a tendency for our vision of "a good person" to be good in every aspect at all times without having to try to be a good person. So I think IDW Optimus' character stands as a good example of how someone can be good at heart but still struggle to maintain those feelings of optimism and hope and justice. It's a good idea to have such a paragon of a character (in-universe and out-of-universe) be so conflicted and to even be mistaken, misguided, or make things worse because it shows that goodness is as much about "trying to behave/act in a way that is good" and not just "existing as an innately good person."
It's way more realistic for a person to want to be good, try to be good, and sometimes/often fail than it is for them to just be a good person. I enjoy the fact that IDW Optimus is both a good person at heart, but also has to strive to be a good person and live up to other people's expectations of what they see in him. I like how he wants to be a good person and change society for the better, but he also spends a good amount of time either feeling hopeless and alone or being angry at/detached from other people because of how frustrated they make him. He's realistically portrayed as someone who wants to be good and hopeful and change things for the better, but is also mentally and emotionally broken by that burden because of how impossible it is for him to Fix Everything and be the Perfect Prime/Leader/Autobot that people see him as. It's this fascinating mixture of "yes, this is who he is as a person" but also "there are things he desires to be that he could never possibly become or live up to."
This got really far off based from feral/unhinged Optimus sdklfjaslkdlfkas. The TLDR is that if people want unhinged OP, I feel like they should give IDW OP a chance because he IS unhinged but he's unhinged in a way that's a realistic/thematic representation of how being an Absolute Good is impossible. And how being a good person isn't just about Existing And You Are A Good Person, but rather goodness is a constant state of flux in which you adjust, you make mistakes, you lose your temper and feel hopeless, but then you pick yourself up and try again.
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Also IDW OP really likes climbing in dangerous wilderness and jumping out of flying vehicles which I think is very feral and sexy of him to do.
#squiggposting#idw op love#idk if i adequately explained it in the body of the post. but i really do feel some kind of way about the idea of like#being a good person isn't about just being static. always being the same person. just naturally being good and nice all teh time#but rather being a good person will cause you to be CHALLENGED and being a good person calls you to ACT#and you WILL make mistakes. there's never a situation in which you're all wise and always have the right solution or are infinitely patient#but goodness is something you can CHOOSE something you can BECOME and you can still have negative emotions and CHOOSE to be good#like being a good person is a continuous process of self improvement. you aren't just born a good person#and i'm not trying to tear down the notion of 'goodness' or say it doesn't exist#rather i'm trying to say that it's far more comforting to hear that you don't have to be The Best Person at all times#it's comforting to know that good people aren't just Effortlessly Good because they were Just Born That Way Naturally#there certainly are some people like that but most of us aren't like that. and i just like idw op for that reason#he shows that like. you can be a fucked up mentally ill guy who despairs and loses his temper and is basically suicidal#but you also still genuinely try to be hopeful and try to help others. like you are good because you Try To Be Good#and you Try To Hold Onto Your Principles bc giving up or becoming evil isn't an option for you#but also trying to be A Good Person drives you fucking crazy bc we live in a universe where that perfect good simply isn't possible#so the result is an optimus who's at once Noble Paragon and Unhinged bc he's unhinged as a result of trying to be a paragon
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cleverthylacine · 1 year ago
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be pro-ageing but not pro-biological damage.  It’s fine to admire signs of a life well lived but just like I can admire scars without wanting to have events in my life that lead to them, I admire healthy aging but I’m not a fan of collagen loss or bone loss or sun damage.  I do many things to keep myself looking younger than my age and am pleased when people are surprised by it, but that is largely because I do not like having uncomfortable skin or feeling like a single fall will kill me.
There is much to be admired in the wisdom gained from living a long life; if you have not died by the time you’re 70 or 80 or 90 or 100+, you must have done something right and you must have some survival skills.
But you can admire the life experience and not the fragility.
be pro-aging but wear sun screen. sun protection is not beauty industry propaganda it will save you. wear it. or else.
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shirtlessradfahrer · 1 year ago
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I love that his bodyguard is clearly A-grade but I fucking hate that it’s come to the point that he needs one at all
I suppose it's inevitable when you get this popular but... :(
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here-there-were-dragons · 5 months ago
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i have to wonder what super hardcore militant vegans think should be done about obligate carnivore animals, because in all my painfully-rapidly-approaching-30-years i've literally never actually seen anyone give a clear consistent much less halfway feasible answer on that
#mostly i've just seen like “how dare you ask questions you just want an excuse to murder you're sealioning ect”#or worse some vague and wildly improbable nonsense about like. fake robot animals covered in beyond meat or something equally convoluted#which is a thing i did see someone suggest as a serious answer#i mean i already know they think i'm a genetically inferior hateful vampire that should starve to death for the greater good#because my exact combination of health conditions make meat basically the only semi-safe way i can get close to enough nutrients#i know this because they have repeatedly told me that i'm either evil or should be sacrificed or both#and yelled at me for asking questions by bringing up the whole disabled thing and then they're like#“a lot of vegans i know are advocates for disability!” as if that ever means jack shit in the society that results from anything#no matter what you do a vast majority of people in any given society will *not* be advocates for the disabled. i'm sorry they just won't.#and what do you think public perception of people who physically can't survive like that is going to skew towards#in a society founded on the belief that non-vegan diets are evil?#at absolute best we're looking at being a heavily marginalized class generally seen as something like vampires and our existences taboo.#(as if these type's own insistence that they should be allowed to harass and shame people doesn't disprove their assertion that we won't be#thinking it could possibly go any better than that is a fucking fairy tale. human nature doesn't work that way.#you simply cannot eliminate the human desire to designate and abuse a class of have-nots. the absolute best you can do is mitigate damage.#take it from someone who's been multiple kinds of disabled and chronically ill all my life. people will not “just”. ever.#i get this even from people who are otherwise very aware of and VERY GOOD at avoiding this sort of thinking#“i'm a disability advocate!” no you are not. you are a poster. my experience has taught me that what people advocate for in their free time#means precisely jack shit for how they will actually act when faced with the situations they make otherwise rational posts about#and the fact of the matter is even if you somehow really are the perfect disability advocate a majority of people WILL NOT BE YOU.#a majority of people in society will be margrat from accounting who clutches her pearls when she sees the gays and thinks autism isnt real#and who has never had a nuanced thought in her life and actively does not want to#a vast majority of people in your Vegan Utopia will not be you and your friends who march with wheelchair users and volunteer at the shelte#a vast majority of people in your Vegan Utopia will be jenny who starved 8 cats to death on broccoli because she can't be bothered#and who thinks that “carnivores” are actual nazis and don't deserve healthcare because she saw someone say that online.#ALWAYS assume your society will be made up mostly of the worst kind of person it can because it WILL ALWAYS BE TRUE and you can't change it#most people seek the low-effort option. and evil is most often banal and low-effort.#i'm just so fucking tired of every single even vaguely lefty-adjacent political movement simultaneously acting like i don't fucking exist#and at the same time that i need to be sacrificed to achieve Utopia. god. at least conservative whackjobs are upfront and honest about#how they think that i'm a burden on society that needs to be Eugenics'd . rather than trying to morally gaslight me about it.
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